This is a game I made for a talk I gave at ATXSass. Using Sass, the computer "knows" a number and the user tries to guess what it is. I wanted to explore using more logic in Sass and make the code as dry as I could.
Process & Technology Used
HTML and Sass. Read more about my process.
Challenges Faced & Problems Solved
When I wrote the first version of the code for this game, it was very repetitive. I had a hunch that since I was applying the same code to different numbered classnames there would be a consolidated way to do so. I used mixins, interpolation, and control directives to dry out the code.